Sorry about that. I’m a couple of days late with the news post for the week. It’s been a busy week for me! There aren’t any big stories this week. Just a lot of little things to share.
Octodad: Dadliest Catch
Young Horses announced the release date for their upcoming game, Octodad: Dadliest Catch.
For PC/Mac/Linux: January 30th, 2014 (Steam, Humble Store, and GOG)
For PS4: March?
Here’s the announcement trailer:
This game just looks so ridiculous, yet so awesome at the same time. I’m probably going to wait for the PS4 version. Either way, I do plan on playing and reviewing the first Octodad game, before playing and reviewing the sequel.
Call of Duty: Ghosts
Activision announced that the first DLC pack for Call of Duty: Ghosts would be called Onslaught and would be released on January 28th.
Check out the press release:
“Santa Monica, CA – January 13, 2014 – Gamers mark your calendars as the first of four massive Downloadable Content (DLC) Pack offerings for Call of Duty: Ghosts, the #1 most played multiplayer title currently for Xbox 360 on Xbox Live online entertainment network from Microsoft, is on the way with Call of Duty: Ghosts Onslaught. Set to launch on January 28th first, exclusively on Xbox LIVE for both Xbox One, the all-in-one games and entertainment system from Microsoft, and the Xbox 360 games and entertainment system from Microsoft, Onslaught debuts four unique multiplayer maps, each with their own distinct environments, small to medium scale, and varied gameplay, as well as the all-new “Maverick” dual-purpose Assault Rifle/Sniper Rifle. Anchoring Call of Duty: Ghosts Onslaught is “Episode 1: Nightfall,” the first installment in Extinction’s four-part episodic narrative that delves deeper into the storyline, and features new characters, a new weapon and new alien species including a towering, three-story tall alien enemy.
Onslaught is also included as part of the Call of Duty: Ghosts DLC Season Pass, which gives fans access to four epic Call of Duty: Ghosts DLC Packs** planned to release in 2014 – Onslaught, Devastation, Invasion and Nemesis – at the discounted* suggested retail price of $49.99. Additionally, Call of Duty Ghosts DLC Season Pass holders get instant access to the downloadable multiplayer map, “Free Fall,” as well as the Team Leader Digital Pack, which comes with a unique multiplayer character head, weapon camo, reticle, player patch, player card and player background.
“We know our fans have an appetite for new gameplay content all year long, and the team here is committed to delivering a full season’s worth of amazing new maps, weapons and more, starting with Onslaught in January,” said Mark Rubin, Executive Producer at Infinity Ward. “This year will see an assortment of content for players to dig into, with new, uniquely themed maps, new multiplayer weapons, and an episodic Extinction story arc that introduces new characters, new locations, and new weapons as they try to uncover the genesis of the aliens’ existence.”
Call of Duty: Ghosts Onslaught will deliver the fast-paced multiplayer experience fans love, with four classically designed Call of Duty® multiplayer maps, each with their own distinct environments, small to medium scale, and varying gameplay. The first map, “Fog,” is a small to medium sized map set alongside the banks of a murky lake. Every area within “Fog” is a chilling homage to classic horror films, from an eerie campsite, flickering TVs, torture chamber, and seemingly abandoned structures as players try to unlock the map’s dark secret. If a player happens to find and complete a specific Field Order, they become the embodiment of evil and don the persona of one of cinema’s most iconic horror characters, Michael Myers. Additionally, the entire soundscape changes to the eerily familiar Halloween theme music so other players know to run for their lives. Next is “BayView,” a close-quarters map set on a coastal Californian boardwalk packed with seaside gift stores and an aquarium, offering players fast-paced run-and-gun matches. Players must also be wary of the deadly artillery strike enemies can call-in from a Naval Destroyer anchored just offshore.
The third map “Containment,” transports players to a war-torn Mexican village, where the battle rages along both banks of the dried out riverbed. The action in this compact map centers on the remains of a small bridge holding a hi-jacked truck filled with leaking radioactive material. Surrounded by a myriad of abandoned bars, cafes, a church and a pool hall, “Containment” also features elevated rooftop vantage points for players who prefer longer-range engagements. Onslaught’s fourth map “Ignition,” launches players into an aging Florida space launch facility. Inspired by “Scrapyard” – the fan-favorite multiplayer map from Call of Duty®: Modern Warfare® 2, reimagined with dynamic gameplay elements – “Ignition” packs plenty of action both above and below ground amongst abandoned warehouses, flame trenches, and a massive transport crawler. As if rockets crash-landing into the map weren’t enough, the close-quarters combat is further complicated via two separate rocket test engines sites that opposing forces can trigger, sending massive fireballs into the already intense firefights, and the failed launch of a massive rocket has a dramatic effect on the combat.
Call of Duty: Ghosts Onslaught also arms players with a deadly new addition to the Call of Duty: Ghosts‘ weapons arsenal with the “Maverick,” a dual-purpose Assault Rifle or Sniper Rifle that players can choose how to use depending on their tactical needs – a first for Call of Duty. Outfitted with a lightweight wood stock this weapon can be selected in either the Assault or the Sniper Rifle class. As an Assault Rifle the weapon’s fire rate becomes fully-automatic with high damage at a decent range, and as a Sniper Rifle the “Maverick” sports an advanced scope and a semi-auto rate of fire.
Included in Call of Duty: Ghosts‘ initial DLC Pack is the first installment in Extinction’s four-part episodic narrative, “Episode 1: Nightfall.” Introducing a narrative driven by two new characters, and featuring two all-new alien species and an exclusive weapon, “Episode 1: Nightfall” is a fast and frenetic, action-packed continuation of the original Extinction experience in Call of Duty: Ghosts. Set in a remote facility hidden deep within the Alaskan wilderness, the shadowy Nightfall Program has been researching the origins of the newly revealed alien threat. A small recon team of elite soldiers must infiltrate the site to retrieve intel and exterminate the hordes of savage creatures, and along the way uncover a three-story tall terror unlike anything they’ve faced before.”
Here’s the preview trailer:
I didn’t really like the Extinction Mode in Ghosts, so I’m not really interested in picking this DLC up. I’m also a bit weirded out by the level where you can play as Michael Meyers. I don’t want to be Michael Meyers. Is that just me?
The latest Bungie Podcast is up! “Hosted by Deej (David Dague) and Urk (Eric Osborne), community management from Bungie.net, and special guests Tyson Green (Investment Lead) and Lars Bakken (Design Lead – Competitive Multiplayer), a new podcast from Bungie was just released and is also available on iTunes.”
I didn’t listen to it, but I wanted to share it with you guys anyway.
Assassin’s Creed Liberation HD
Assassin’s Creed Liberation HD was released this week to PC, PS3 and 360. Check out the release trailer below!
I was hoping to play and review this one, but it looks like that probably isn’t going to happen. I will plan on playing it eventually, though!
Tomb Raider: Definitive Edition
Tomb Raider: Definitive Edition is coming to the PS4 and XB1 soon, on January 28th, and Square Enix has a new trailer that shows off the updated tech.
I played Tomb Raider on PS3 last year and I loved it. It was my first adventure in a Lara Croft game and I’m looking forward to playing through it again with all of the new updates. I’m not definitely reviewing this one, but I think I will. Fingers crossed!
Tales of Honor
Image Comics is launching the comic book portion of a new multi-platform sci-fi series called Tales of Honor based on the Honor Harrington novel series from David Weber.
Here’s the press release from Image:
“LOS ANGELES – January 17, 2014 – TALES OF HONOR #1 lands this March, kicking off the first of many immersive science-fiction comics, games, webisodes, and TV episodes, leading up to the release in 2017 of a feature film. Based on the USA Today and New York Times bestselling science-fiction novels, Honor Harrington, by David Weber, the stories are set 2,000 years in the future when hyperspace travel has allowed humanity to colonize the far reaches of the universe. TALES OF HONOR follows the life and times of a brilliant, genetically engineered female spaceship captain, Honor Harrington, as she heroically leads her crew through a series of epic political, military, and personal adventures.“We chose the comic platform to launch the Honorverse to the uninitiated because it emphasizes visual storytelling and introduces our characters in a strong, iconic way. Comics also offer us the opportunity to interact with audience on a monthly basis to find the right tone and style for this new incarnation of Honor Harrington and her world,” said Scott Kroopf, Chief Creative Officer, Evergreen Studios.The first comic series introduces Honor on the eve of her execution. From her cell, she recalls her first command assignment in a hellish backwater star system, where she discovers an enemy fleet massing for a sneak attack and must find a way to stop them with her lone ship.“Weber’s story world is so cool because it’s based in real science, which gives it a feeling of authenticity. TALES OF HONOR is to Science Fiction what JASON BOURNE is to spy movies: realistic, gritty, and action-packed,” said Scott Kroopf, Chief Creative Officer, Evergreen Studios.Matt Hawkins from Top Cow agrees. “I have never taken on outside comic projects, but when Evergreen approached me and I read the books, I was truly intrigued. David Weber has a level of detail that is not given in a lot of stuff now. The way they do the spaceship combat is actually realistic. The idea that the ships are so far apart and have to deal with inertia is something you don’t see in Star Trek or Star Wars. You can’t just turn a ship on a dime that’s going that fast.”“What impressed me about THINK TANK was how clever and scientifically grounded it was, which made it very accessible and believable. Matt studied science and grew up in a military family, which made him the perfect person to adapt this story as a comic,” said Scott Kroopf, Chief Creative Officer, Evergreen Studios.Evergreen Studios, the company behind WALKING WITH DINOSAURS, currently in theatres, develops stories whose characters, plots, and ideas can unfold over multiple platforms.The mobile game, Tales of Honor: The Secret Fleet, will be available on iOS and Android and releases shortly after the first comic. This free-to-play strategy game will allow people to battle a multitude of enemies in ship to ship combat across the breadth of the “Honorverse”.
David Weber wrote 28 Honor Harrington novels, including an anthology series, two spin-off series, and a recent young adult series. The most recent entry in the series, Beginnings, was released July 2013.”
ComingSoon reported that Gravity is coming back to 3D IMAX theatres on January 31st. If you missed it the first time around, go see it! It’s worth the ticket price. I only saw Gravity once and it was my Movie of the Year last year. I’m definitely going to go see it again!
The Walking Dead
The Walking Dead is coming back on February 9th. If you haven’t already seen it, check out the return trailer below!
The trailer didn’t show a lot, but I’m still anxious and excited for the Mid-Season Premiere next month. I can’t wait to see the new characters and see how they adapt the next portion of the comics to the show!
IGN has some interesting news regarding FOX’s upcoming TV series, Gotham.
“At today’s TCA (Television Critics Association) press tour Chairman of Entertainment at FOX Kevin Reilly revealed that this series would indeed function as an origin story for Batman. “This is an origin story for young Bruce Wayne,” Reilly said, promising that all of the classic Batman characters and villains would make an appearance, including: The Penguin, The Riddler, Commissioner Gordon, and The Joker. This is a series about “Gotham on the brink” he said, and “how they all became who they were, what events led up to these characters becoming Catwoman [and so on].” The Chairman described the series as “operatic” and “larger-than-life.””
For that and more info, check out the article here: http://www.ign.com/articles/2014/01/13/foxs-gotham-is-a-batman-origin-story-and-will-have-a-christopher-nolan-esque-tone?abthid=52d49e143007c5f953000054
When I first heard about Gotham, they made it sound like a Commissioner Gordon series. My reaction to that was “meh”. I thought it could be good and it could be bad. Well, that’s still true, but I’m really excited about it now. It’s basically Smallville for Batman. I’m in. Please do Batman justice with this show, FOX!
HBO Go is coming soon to PS3 and later on to the PS4, according to the PS Blog. That’s good news for some, but if HBO was smart they’d let us subscribe without a subscription on cable!
Upcoming Reviews for January
Comic Reviews: Mass Effect: Foundation #7, Saga #18, The Walking Dead #119, The Walking Dead #120, Serenity: Leaves on the Wind #1, and The Sworn Sword.
Game Reviews: Tomb Raider: Definitive Edition (hopefully), Assassin’s Creed: Liberation HD (probably not), Doctor Who: The Adventure Games, Episode 5: The Gunpowder Plot (definitely), possibly others?